Friday, July 24, 2015

Townhall 9 Three Stars with Air Troops

Everyone knows that the best attack in clan wars is a three star attack.  Evil Queso is a mixed clan where many of our wars come down the success of how many townhall 9 bases that we can effectively three star compared to the opponent.  In this post I am going to show you two separate townhall 9 vs. townhall 9 three star attacks with air troops using different strategies.

The reason for showing different strategies is to make sure you understand that attacking is not a one size fits all thing.  Players who master one army composition for every attack handicap themselves when they come across base layouts that are designed to defend well versus that style.  I will explain why I chose each of the armies and what was going through my mind during the placement of the troops and spells.

Here is a look at what I see in my mind when I view the first base:


For this base Burrito used a Golem with five wizards as an archer queen kill squad.  The remainder of the army consisted of three lava hounds and 22 balloons.  Let's start with the red arrow.  The red arrow indicates where I would drop the golem, wizards and heroes.  They have access to the archer queen, clan castle, and hopefully the air defense labeled number 2.  If successful you would have three lava hounds dealing with only three air defenses. Essentially, because I think I can get an air defense and the archer queen and clan castle reinforcements for the price of a golem and a couple of wizards, I am happy to make this kill squad and lose one lava hound.

The yellow arrows indicate where I would drop the lava hounds.  This will make them take the three air defenses closest to where the army will enter and allow the subsequent balloons to start knocking out defenses to allow your heroes to live longer.  As the lava hounds drop, balloons must also be dropped to quickly take out the air defenses.  They are represented by the blue arrows.  If you look closely you are dropping the balloons to specifically target each defense that is protected by the lava hound.  You don't want the balloons to stack up because they move slowly and do plenty of damage on their own.

For the final purple arrows... I saved two balloons for when a lava hound reached the final air defense.  I used them to try to take down that last archer tower.  The goal was to eliminate the last unit killing air and to keep balloons separated so you have enough time for the three star.

I generally use three rage spells, a heal spell and a poison spell.  The poison will anticipate where the troops will stop to attack my kill squad, the three rages will be used to get in to the first three air defenses and the heal will be used as needed for balloons or the queen.  I believe there was over a minute remaining at the end of this three star and the archer queen took no damage during the raid.  Here is the actual replay where you can see how I did:



The next base has a much different layout.  In this attack I use four lava hounds, twenty four balloons and five minions.  Here is a view of the base and how I break it down in my head:

Two main difference in this base from the last are 1) you can't pull the clan castle from the same side that the archer queen is on and 2) the air defenses are all well inside of the base.  That is why I selected an all air army to manage this base.  Another nice feature of this base is the crossbows are pointed downward as evidenced by the green circles.

Before I explain the attack I want to focus on the dark bluish purple colored circle.  That is what I would call a wander ring, where your troops will go wandering.  Essentially if you don't clear a proper path by using good balloon placement, they will all stack up and wander around that circle never heading to the middle and will get murdered by the four central air defenses.

In the attack, the balloons and lava hounds are placed on the queen's side in hopes that she will jump over that first wall and be accessible to our archer queen without breaking a wall.  Our barbarian king and archer queen will kill the archer queen and poison will kill the clan castle troops.  If any of the troops separate lava pups should handle the rest, and maybe a couple balloon explosions.  I started by putting a couple of balloons on the perimeter and immediately dropped lava hounds.  You want four different paths so they will trigger as many air traps as possible.  Hopefully all of the red traps, they hurt your balloons the most.  Make sure you don't go too crazy with the paths because you want two to go to each air defense and not three going to one side.  The lava hounds are represented by the yellow arrows.  It will show you their path.

In order to prevent the balloons from wandering in the wander ring we will put them down quickly and spread out across the whole lower half strategically aiming for each defensive structure on the perimeter.  What this does is kill them roughly around the same time.  This means the ones on the edge of our attack will continue fighting around the ring and the ones in the central of our attack will be free to go towards the middle of the base.  Getting your troops down fast is the key to this attack as your lava hounds will be tanking four air defenses at once.  Please don't forget to poison the clan castle troops will this is happening.  I generally use two rages to get the balloons to the core and two more to get them through the end of the core.  At that point it should be mop up time.  The minions can be used as needed to help with castle troops, air skeletons, or the archer queen.  In this fight I could have kept them back at my base.  Another three star attack and again our archer queen took no damage the entire fight.  Here is a look the at the battle:

That is a look at two entirely differently strategies that can successfully destroy two different types of layouts all with an aerial flair.  In parting I want everyone to remember that in order to be successful you need multiple attack strategies in your back of tricks, so don't forget as a townhall 9 fighting other townhall 9s that you have many land strategies available to you as well.  Check out my relatively new but growing YouTube channel!

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